Merchants

Overview
There are several types of NPC merchants in game. They are designed to take on the tasks that players often find mundane, such as selling basic reagents and repairing items, in addition to serving special functions that could not reliably be handled by players, such as item storage.

Weapons
Sells basic quality weaponry.

Armor
Sells basic quality armor.

Blacksmith
Sells blacksmithing supplies and repairs damaged equipment.

General Merchant
Sells Miscellanous items, such as Campfires, Blood Archeum Trees, & portable Owl Mailboxes.

Furniture
Sells furniture and housing accessories.

Saplings
Sells saplings(small, baby trees) for use in Logging & Farming.

Seed Merchant
Sells seeds for use in Farming and Gathering

Livestock
Sells young animals for use in Husbandry

Wandering
Traveling merchants with miscellaneous wares.

Stablehand
Sells pet/mount equipment. Revives pets/mounts.

Warehouse
Allows players to store items.

Auctioneer
Allows players to buy and sell items to/from players in their faction.

Guild Manager
Allows Players to create a Guild.

Pirate Guild
Allows Pirate Players to create a Pirate-Specific Guild.

Skill Manager
Allows the reset and/or change of skill sets.

Gold Trader
Turn-in point for those wishing to receive gold in exchange for Trade Packs.

Gilda Star Trader
Turn-in point for those wishing to receive Gilda Stars in exchange for Trade Packs.