Equipment

Overview
Equipment refers to any item that can be placed in an equipment slot.

Item Quality
ArcheAge uses the standard color quality system found in most modern MMOs, however it has been greatly expanded compared to the standard.

Notes: Based on data from Archeage Database. The values for item damage and defense seem to be off and underestimated. All percentages refer to the basic quality.

Armor
There are 3 types of armor in the game, usable by any character:


 * Plate
 * Leather
 * Cloth

Each armor type grants a different balance of attributes. Plate offers high physical defense, Cloth offers high magical defense, and Leather offers a mix of both.

Each armor piece fits in one of 7 slots:


 * Helm
 * Chest
 * Tassets
 * Bracers
 * Gauntlets
 * Greaves
 * Sabatons

Bonuses
Each armor type offers bonuses for wearing that armor type. The bonus is gained when 4 of your equipment is of one type and is upgraded to a strong buff when all 7 are the same type.


 * Plate 4/7: Increases Defense +3%.


 * Plate 7/7: Increases Defense +3% and max health +5%. Also decreases duration of Stun and Shackle -20%.


 * Leather 4/7: Increases Attack Speed and Evasion +3%. Increases the range of all bow skills +2m.


 * Leather 7/7: Increases Attack Speed* and Evasion +3%, bow skill range +3m, and Melee/Ranged Citical Rates +5%. Also decreases duration of Trip -20%


 * Cloth 4/7: Cast time reduced by 4%. Chance to interrupt casting when hit by an enemy is reduced by 50%.


 * Cloth 7/7: Cast time reduced by 4%. Chance to interrupt casting when hit by an enemy is reduced by 50%. Magical damage increased by 5%. The duration of the effects of control reduced by 30%.

See Armor for more information and items.

Weapons
Read more at Weapons. Any class can equip any type of weapon, but be cautious as all weapon types do not offer stats that will benefit all classes.

Equipped Weapon Type Buffs
Equip Two-Handed Weapon

Wielding a two-handed weapon increases Melee/Magic skill damage and heal amount +5%.

Equip Dual Weapons

Increases Attack Speed +10% when equipped with [two] one-handed weapon[s]. Increases damage for Triple Slash, Whirlwind Slash, Rapid Strike, Overwhelm, Wallop, and Shadowsmite +7%.

Equip Shield

Wielding a shield increases Physical Defense and Magic Defense +200, and Max HP and Max MP +350.

One-Handed Weapons

 * Dagger: Attack speed: 1.4 - Bonuses available: Strength, agility, intelligence - Damage type: piercing
 * Sword: Attack speed: 1.6 or 2.0 - Bonuses available: Strength, stamina, intelligence - Damage type: slashing
 * Katana: Attack speed: 1.5 - Bonuses available: Strength, agility, spirit - Damage type: slashing
 * Axe: Attack speed: 1.7 - Bonuses available: Strength, agility, stamina - Damage type: slashing
 * Scepter: Attack speed: 1.8 - Bonuses available: intelligence, spirit - Damage type: blunt
 * Shortspear: Attack speed: 2 - Bonuses available: Strength, agility, stamina - Damage type: piercing
 * Club: Attack speed: 1.8 - Bonuses available: intelligence, spirit, strengh - Damage type: blunt

Two-Handed Weapons

 * Greatsword: Attack speed: 2.1 - Bonuses available: Strength, stamina, spirit - Damage type: slashing
 * Nodachi: Attack speed: 2 - Bonuses available: Strength, agility - Damage type: slashing
 * Greataxe: Attack Speed: Attack speed: 2.2 - Bonuses available: Strength, stamina - Damage type: slashing
 * Greatclub: Attack Speed: Attack speed: 2.2 - Bonuses available: Strength, stamina - Damage type: blunt
 * Staff: Attack speed: 2.3 - Bonuses available: intelligence, stamina, spirit - Damage type: blunt
 * Lance: Attack speed: 2.5 - Bonuses available: Strength, agility - Damage type: piercing

Ranged Weapons

 * Bow: Attack Speed: 1.0 - Bonuses Available: Strength, Agility, Intelligence - Damage Type: piercing

Shield

 * Shield: Bonuses available: Strength, stamina, intelligence. Enables you to block ranged and melee physical attacks.

Damage Types
Different weapons can do different types of damage, which do different amounts of damage on different types of armor.

Source:

Accessories
Plus, there are 3 types of accessories pieces:


 * Ring (with 2 slots);
 * Necklace (with 1 slot);
 * Earings (with 2 slots).

Read more about accessories in its page.

Instruments

 * Lute: Bonuses available: intelligence, spirit. Buff: Gives health
 * Flute: Bonuses available: stamina, intelligence. Buff: Gives mana
 * Drum: Bonuses available: Strength, agility. Buff: Gives attack speed buff

Note you can compose music. Read more at composition.