Commerce

Overview
A production skill focusing on creation of Trade Packs and Auction House sales.

Commerce mainly focuses on the act of creating and turning in Trade Packs. There are two main types of cargo that can be traded


 * Cargo: Cargo is the trade pack that can be taken across continents and to other locations to turn in for crafting materials.
 * Specialties: Trade packs that stay on the continent that they were crafted. These can be turned in to the local specialty buyer for gold.

Cargo
Cargo is a special type of trade pack that is designed to be taken to another continent and turned in at specific zones and locations. Players cannot craft Cargo, and can only buy Cargo from one of the cargo sellers on either Nuia or Haranya.

Cargo will take 75 Labor to purchase from the cargo seller, and the price of the cargo is based on how many cargo packs have been purchased and if enough specalties were turned in at that specific zone, as it requires normal specialties, fertilizers, and Aged larders to reduce the price of the cargo pack.

Cargo sellers and buyers are located in the following zones:

Cargo is affected by freshness, and the value of the pack will decay over time.

Characteristics

 * No tools are required for commerce but it does become vastly easier to transport Trade Packs if one has a vehicle such as a car or a hauler. Also, you sometimes have to craft items required for creating Trade Pack.
 * Most Trade packs require 70 labor points(or less depending on the proficiency)

Routes and Prices
See Trade Packs

Items
To see a list of all craftable trade packages and the resources needed to craft them, please see Trade Packages