Glossary

Overview
Not sure what a term you have heard in game means? Find it here with this glossary.

A

 * AE: (AoE) Area of Effect. Attacks and abilities that effect an area rather than single target.
 * AFK: Away from Keyboard.
 * Aggro: Aggression or Hate. The focus of an attacking NPC.

B

 * BoE: Bind on Equip. When an item becomes locked to a character upon equipping.
 * BoP: Bind on Pick Up. When an item becomes locked to a character upon acquisition.
 * Buff: A short-term increase to a characters stats or skills.

C

 * CC: Crowd Control. Abilities that cause PCs and NPCs to lose control of some or all actions.

D

 * DPS: Damage Per Second. Also used to refer to damage specializing characters in general.

H

 * HP: Health Points. The amount of life a PC/NPC/Object has.

L

 * Loot: Treasure. Items dropped by defeated monsters and players.

N

 * NPC: Non-Player Character.

P

 * PC: Player Character. Characters controlled by a player.

S

 * SP: Skill Point. The points used to level up skills.

T

 * Tank: A character specialized in holding "Aggro" and/or mitigating large amounts of damage.
 * TR: Trade Run. The process of delivering trade goods from the point of origin to the drop off NPC.