Talk:Classes

Class names
Some of the classes in the list seem to be wrong. Sorcery, Songcraft, Vitality is "Gypsy", not "Confessor" which is actually Shadowplay, Songcraft, Vitalism. I'm not sure if there is a good way to double check the effect of class on stats without swapping around over and over at the NPC either. I'll list the ones I can see at the moment below.

--Sigilbaram (talk) 04:15, 1 May 2014 (UTC)


 * At some point Shepard got changed to Cleric. I had one character that was a Shepard, then last night I restated what is now my main from Dawncaller to Vit,Song,Aura and got Cleric. I'm not sure what Vit,Defense,Song is now. I used up a lot of money bouncing between skills sets for a while (and am a bit gimped for the under leveled sets). --Sigilbaram (talk) 14:48, 4 May 2014 (UTC)

Class Stats
What do the last 5 columns represent and where did those numbers come from? --Kellewic (talk) 23:39, 9 May 2014 (UTC)


 * When creating a character/selecting your initial skill set, there is a chart displaying the sets strengths. I think the last 5 columns are the averages for the list Class. They do most likely need an update. If no one beats me to it, i'll confirm and update when I get home. - Mtm0860 (talk) 03:27, 10 May 2014 (UTC)


 * I have noticed that some of them are wrong, but its a daunting task to update them. --oakfloorboard (talk) 05:47, 10 May 2014 (UTC)


 * Ah, I see. It looks like the names have changed as well to Phys Damage, Magic Damage, Defense, Curses, Buffs. Any idea how the scale was chosen (1-12)? I don't see numbers listed in character select. Maybe it's based on the number of active skills (11)? - Kellewic (talk) 12:36, 10 May 2014 (UTC)


 * I think its a completely arbitrary number that gives super generalization because any random build and point distribution could end up being anything. For that reason it seems like it maybe shouldn't even be included anymore. --oakfloorboard (talk) 20:19, 10 May 2014 (UTC)


 * Those numbers might be from something in the Korean or Russian version that we don't have. There is so much that determines your build besides just the 3 skills sets (gear, skill point placement, etc) that I kind of agree with Entropy. Having those numbers seems kind of pointless. Brief comments on combo potential, synergy, and general play style(s) for classes seem like they would be more valuable. --Sigilbaram (talk) 21:11, 10 May 2014 (UTC)