Attributes

Main Attributes
ArcheAge features 5 main combat attributes.


 * Strength: Increases melee attack +0.2 per point, parry rate, melee accuracy, and melee/ranged block rate.


 * Intelligence: Increases magic attack +0.2 per point, max mana, magic accuracy, magic/ranged evasion, and magic/ranged critical rates.


 * Agility: Increases ranged attack +0.2 per point, ranged accuracy, melee/ranged evasion, melee/ranged critical rates.


 * Spirit: Increases healing power +0.2 per point, magic defense +1 per point, health/mana regen, and all accuracy.


 * Stamina: Increases max health + 12 per point, and parry.

These stats can be stacked by the player through gear (although leveling up also increase it slightly depending on skillsets equipped.)[1]

Detailed Offensive Stats
There are several detailed offensive stats that are determined by the main attributes. Focus was added in patch 1.2.


 * Focus: This stat decreases the rate at which the target's Parry, Evade, and Block cancel out your attacks.


 * Melee Attack Speed: The speed at which the character auto attacks.


 * Melee Accuracy: Your chance to hit a target with a melee attack.


 * Melee Critical Rate: Your chance to critically hit a target with a melee attack.


 * Melee Critical Damage: Determines the amount of bonus damage dealt by a critical melee hit.


 * Melee Bonus Damage


 * Ranged Accuracy: Your chance to hit a target with a ranged attack.


 * Ranged Critical Rate: Your chance to critically hit a target with a ranged attack.


 * Ranged Critical Damage: Determines the amount of bonus damage dealt by a critical ranged hit.


 * Ranged Bonus Damage


 * Magic Accuracy: Your chance to hit a target with a magic attack.


 * Magic Critical Rate: Your chance to critically hit a target with a magic attack.


 * Magic Critical Damage: Determines the amount of bonus damage dealt by a critical magic hit.


 * Magic Bonus Damage[1]

Detailed Defensive Stats
There are also several defensive detailed stats that are determined by the main attributes. Resilience and Toughness were added in patch 1.2


 * Resilience: This stat decreases your attacker's critical hit rate against you, as well as the additional critical bonus damage you take.


 * Toughness: Decreases damage taken during PvP.


 * Parry Rate: Your chance to deflect attacks.


 * Melee Block: Your chance to block melee attacks.


 * Ranged Block: Your chance to block ranged attacks.


 * Melee Dodge: Your chance to evade melee attacks.


 * Ranged Dodge: Your chance to evade ranged attacks.


 * Melee Damage Resistance: Reduces damage taken from melee attacks.


 * Ranged Damage Resistance: Reduces damage taken from ranged attacks.


 * Magic Damage Resistance: Reduces damage taken from magic attacks.[1]

Detailed Regeneration Stats

 * Health Points Regeneration(Out of Combat)


 * Health Points Regeneration(In Combat)


 * Mana Points Regeneration(Out of Combat)


 * Mana Points Regeneration(In Combat)[1]