Labor

Labor is the lifeblood of ArcheAge, as it is required for a vast majority of the actions you do in-game. From crafting a powerful sword to harvesting crops, Labor is used.

General Information
Labor is a resource that every player has, both Patrons and non-Patrons (commonly referred to F2P, meaning Free to Play) alike. Unless a character has reached or exceeded their maximum Labor, it is regenerated by 5 every 5 minutes (real-time) as long as your character is logged in. However, Patrons receive substantial benefits to Labor regeneration; they receive 10 every 5 minutes while logged in, as well as 5 every 5 minutes while offline. Complimented by this boost to Labor regeneration is an increased maximum Labor pool of 5000 (2000 for non-Patrons). These 2 reasons are arguably main attractions for Patron status, since almost all actions require Labor you may find your activity comes to a grinding halt. Luckily, there a few other methods of replenishing your Labor pool.

Consumables
The most common way to restore Labor is through the use of consumables, for example with, 1000 Labor is restored. This item in particular has a 12 hour cooldown per character, meaning it can be used again in quick succession on another character on the same account. If a player has all 6 character slots unlocked and uses this on each character, that is 6000 Labor. A few other consumables exist, such as and, which so far have only been obtainable through events or compensations for unexpected downtime.

Reporting Players
The player is rewarded for helping rid the world of those who use automated programs. If you suspect a player is using a botting program (most commonly killing monsters or spamming chat), use an ability called, which can be located in the 'Basic' tab of the skill menu. In order to prevent abuse and increase the amount of accurate reports, it costs 25 Labor to be used. The reported character will have to prove their innocence by speaking with a judge withing 24 hours. If you successfully report someone you will receive your 25 Labor back, alongside another 25 to encourage accurate reports.

New players sometimes face problems with being reported, since many higher level players automatically assume they are botting. It is common courtesy to try and talk to the player before reporting.

AFK
With the removal of the AFK kick timer, Labor regen has become less of an issue. Players no longer need to find odd methods to keep themselves online. This was possibly the biggest improvement to the game for non-Patron characters since they have no offline Labor regen.

Loss of Patron
If Patron status is lost, all unused Labor rolls over even if it exceeds the non-Patron Labor cap. The game recognizes that you have met or exceeded your labor cap, and as a result you will no longer regenerate Labor until you are below 2000 again. Using a consumable to restore Labor will result in losing all roll-over Labor.

Other Notes

 * Reporting players of a different faction does not currently work; "Invalid Target" error message appears.
 * Even if you don't use Labor often, try to keep it under 5000. It is considered extremely inefficient to let Labor sit maxed out.