A Buff is a Enhancement similar to a Status effect but has a positive result on the character.
- They can be seen just under the players lifebar, above the Status effectline as an Icon.
- When selected and configured as such, its possible to see others Status effect and Buff lines right under their lifebars.
- Skills, Consumables and Equipaments can give the Players Buffs
List of Buffs[]
Active Skill Buffs[]
Skilltree | Skill | Effects | Affects | Icon |
---|---|---|---|---|
Vitalism | Mirror Light | Increase received heals +15% for 3m. | Allies | |
Resurgence | Regenerate +x hp over 10s. | Allies | ||
Aranzeb's Boon | Increase spirit and int +22 for 30m. | Group Membrers | ||
Renewal | 15% chance to restore x hp on hit for 30s. | Allies | ||
Twilight | AoE Stealth. | Group Members | ||
Auramancy | Comet's Boon | Increased movement speed. | Allies | |
Health Lift | x max HP increase. | Group Members | ||
Protective Wings | Magic damage immunity 5m radius AoE. | Anyone | ||
Conversion Shield | Creates an energy shield for 8sec. Converts 26% of Magic Damage to health. | Self | ||
Shrug It Off | Cancels all Stun and Impale effects. Grants immunity to Stun and Impale for 4sec. Decrease incoming Magic Damage by 50%. | Self | ||
Liberation | Grants immunity to Shackle and Silence for 20sec. | Self | ||
Inspired | Increases Attack Speed and improve some of skills form vitalism and auramancy | Self | ||
Witchcraft | Purge | Increase magic defence +25% and remove 1 debuff. | Allies | |
Courageous Action | Fear and sleep immunity. | Self | ||
Songcraft | Quickstep | Increase movement speed AoE. | Group Members | |
Hummingbird Ditty | Reduce cast time by X% for 30m. | Group Members | ||
Ode to Recovery | Restore +x hp AoE. | Group Members | ||
Rhythmic Renewal | Restore +x hp AoE 3m radius for 60s. | Group Members | ||
Bulwark Ballad | Increase Phys and Magic def AoE. | Group Members | ||
Bloody Chanty | Increase Attack and Attack Speed AoE. | Group Members | ||
Alarm Call | AoE 15m stun and sleep immunity. | Group Members | ||
Sorcery | Magic Circle | Increase Magic attack +x and Magic Critical Rate +5%. | Allies | |
Insulating Lens | Makes a shield with Tripped Immunity, Physical Defense +700 and stealth detection +200%. | Self | ||
Shadowplay | Stealth | Makes the player invisible | Self | |
Freerunner | Increases Move Speed +35%and Agility +160. Grants immunity to Poison while in effect. Lasts 30s. | Self | ||
Bloodthirst | increase Damage of certains skills of Shadowplay skillset | Self | ||
Occultism | Urgency | Reduces cooldown for Occultism skills -9 seconds. Lasts 1m 30s | Self | |
Death's Vengeance | As you die, blasts your remaining energy to deal (1448 + 402% Magic Attack) Magic Damage to enemies within 15m. | Self | ||
Retribution | Returns 50% of received Melee Damage to the enemy. Lasts 10sec | Self | ||
Battlerage | Bondbreaker | Remove Snared, Slowed, Launched, Lassitude, Telekinesis ; gains immunity to these; and -50% Melee and Ranged Physical Damage for 4s. | Self | |
Battle Focus | Decreases cooldown of Battlerage skills -20% and increases Parry chance +20% for 20s | Self | ||
Frenzy | Increases Melee Attack and Magic Attack +30each time you receive damage and absorbs+21%of all received Magic Damage. | Self | ||
Archery | Float | Lifts caster into the air for 12sec. Increases the range of Ranged Skills +7m and the damage +30%, but prevents Defense and Magic Defense from reducing damage. Prevents movement; canceled by using again. Can't be used while Snared. Prevents the use of skills that take time to cast. | Self | |
Deadeye | Increases Range Attack +20. Lasts 10sec. Doesn't trigger a global cooldown; ends with movement. | Self | ||
Double Recurve | Increases Ranged Damage +9%. Lasts 30m. | Self | ||
Intensity | Increases Ranged Critical Rate for 15sec. Grants additional Bloodthirst for every basic bow attack, Toxic Shot, Piercing Shot, Charged Bolt, Concussive Arrow, and Stalker's Mark that hits its target. Grants immunity to Fear. | Self | ||
Defense | Refreshment | x max HP increase. | Self | |
Toughen | Restores +6 health every second, even during combat. Lasts 30m. Increases Mettle as damage is received. | Self | ||
Redoubt | Raises a shield around caster for 20sec. Increases Block Rate +25% and decreases Move Speed -10%. Prevents being Pushed or Knocked Down. | Self | ||
Mocking Howl | Taunts all enemies within 7m to make them attack you for 4sec. Increases Aggro by the amount of stacked Mettle; consumes all stacks of Mettle. | Self | ||
Invincibility | Grants immunity to all damage for 12sec. Effect is canceled if you move. | Self |