ArcheAge Wiki
Advertisement

Overview[]

Note: The general setting and history of ArcheAge is based on a book series written by renowned Korean fantasy author, Jeon Minhee. The novels are "The Fir and the Hawk" and "The Heirs (Part 1)". A third novel, "The Heirs (Part 2)" is pending release.

Erenor; a world rich in magic, created by the Mother Goddess, Thiol. Thiol created the Garden, commonly known as both "the navel of the world" and "the birthplace of magic." The Garden was an otherworldly realm, ruled over by the Faeries, who had been condemned by Thiol herself. From this place, the world was created - desolate and dead until magic was poured in to it from The Garden.

Thiol created the Ipnya and Akasch on the eastern continent and the, Nuon, who lived primarily on the western continent, all three "higher races." The age of these races came to an end when the Ipnya used their power to seal away the Akasch, who are always looking for a means by which to re-enter the world.

The Humans, Elves, Dwarves, and other races formed their societies in Auroria, the northern continent, and lived in relative peace, with minor skirmishes occasionally taking place. All races and cultures came together in the capital city of Delphinad, a city large enough to house millions of people. The Firrans, however, had originally come from the Eastern continent and had earned lands in Auroria through conquest.

ArcheAge Deities[]

  • The Mother Goddess is Thiol
  • The Goddess of the Hereafter (and Death) is Nui
  • The God of Destruction is Kyrios
  • The Goddess of the Sea and Change is Dahuta
  • The God of Abundance is Shatigon
  • The God of Wind is Tahyang
  • The God of Seals and Doors is Haje
  • The One Goddess of Purification is Salphira
  • The God of Victory is Akrites
  • The God of Desire (Hope) is Hora
  • The God of Love is Aier
  • The Goddess of Fortune is Ezi
  • The God of the Sun is Hata (Localization Unconfirmed)
  • The Goddess of Art is Anir (Localization Unconfirmed)
  • The God of Inquiry is Ranshisha (Localization Unconfirmed)
  • The God of Revenge is Adalnus (Localization Unconfirmed)
  • The God of Winter is Neveh (Localization Unconfirmed)
  • The God of Summer is Nebura (Localization Unconfirmed)
  • The God of Probability is Zamra (Localization Unconfirmed)

Before The Collapse of Auroria[]

Ipnya writing

Ipnya Alphabet

The Era of Dawn[]

The Ynys Queen estimates this to have occurred some thousands of years ago. The mother goddess Thiol creates the garden, then the world, and disappears.

The Queen of Innis, the fairy, four demigods, and the devil is born.

During this age the Ipnya and Akasch races lived. The Ipnya and Akasch were part of a noble civilization, and were considered higher races. The Akasch were, however, evil, and as such they were sealed away by the Ipnya. The last king of the Ipnya remains in the Ancient Forest.

The Ipnya pursued the Akasch for nearly 1,000 years, chasing the Akasch to the new world. The Ipnya brought their magic with them, and their legacy remains as a strong influence in Elven society, both spiritually and culturally.

The Hidden Era[]

Source: https://archeage.xlgames.com/wikis/%EC%84%B8%EA%B3%84%EA%B4%80

A time in which Humans, Elves, the Firrans and Dwarves lived in harmony.

This were the days of Ipnya and Akash. The Ipnya expel the Akash to another dimension. The Ipnya only managed to seal their king in the Ancient Forest. The weakened Ipnya disappear after passing on some of their culture to the elves of the dawn. The elves establish the elven nation Enoah.

The God of Wind (Tahyang Kahlzit) collected all of the Firrans to leave the other races and create a great empire.

Another ancient race, called the Nuons, existed on the continent now known as Nuia in today's Gweonid Forest and the Karkasse Ridgelands. The dragons cross over from their planet Missileon with the help of the god Misagon into the Nuon territory and a long war starts. The Nuon succeed in killing Misagon and slaughtering most dragons, but perform a sacrilege in their victory and are imprisoned in the dragon's hell.

The Predator Era[]

The Era of the Mighty River[]

The Faceless Era[]

The Era of Princes[]

The Firran cross over to Haranya.

The Era of Roses & Light[]

This era was a time of peace that lasted for 500 years, which ended when confrontation between the new gods arose.

Century of Brilliance[]

Delphinad grows to become the capital of the world.

The twelve heroes of The Expedition featured in the novels "The Fir and the Hawk" and "The Heirs" lived in that period roughly 2,000 years ago in ArcheAge's world of Erenor. They search and find the birthplace of magic, Thiol's garden. Orchidna opens the gate to the garden and is trapped inside as the fairy queen, until then gatekeeper of the garden, leaves the gatekeepers seat to Orchidna. The Fairies are released from the garden and migrate to the continent of Nui.

The other expedition members assimilate with a God and its power by accepting their soul fragment from Thiol inside the garden. They become gods of their own and Thiol perishes.

Century of the Gods[]

After the death of the Mother Goddess, Thiol, the world returned to a state of normalcy, and the new gods Kyrios, Nui, Aranzebia, Ollo and Inoch return from the garden. They inherit dominion over the world, imbued with great power. But as these new gods are not perfect they start soon to struggle and be in conflict with each other.

The Library of Delphinad is burned to the ground.

The Century of Fire[]

The Century of the Heroes & Exodus[]

The other heroes, Kyprosa, Aranzeb, Tahyang, Lucius, and Melissara, return to the world. The War of Auroria begins as a result of the inherent imperfections of Gene Evernight, who is now imbued with the powers of the God of Destruction, Kyrios. He commits horrible atrocities, fights the heroes and is killed, but is resurrected and enters the garden. The heroes decide to migrate the races of Erenor before Kyrios can leave and fight him to buy time. Aranzeb and Tahyang make the Covenant of the Sacrificial Hill to stop the gods, and later Lucius joins. Aranzeb tries to stop Kyrios and is killed. Kyrios kills the God of the Wind (former Tahyang Kahlzit) as well. As a result Kyrios manages to trap Melisara's, Tahyang's and Aranzeb's souls forever in limbo.

Inoch and Nui removed Gene Evernight from the underworld, separating him from Kyrios soul fragment. This separation caused a catastrophic explosion that results in the collapse of Auroria. Very few survived and only by traveling through a portal Nui created. This expended all of Nui's power, and she was sealed away with Kyrios in the Hereafter.

Lucius made a promise to Nui to keep her appointments, and he wandered the world spreading word of Nui.

The God of Iron Walls, Shatigon ( former Ollo) was confined for unknown reasons.

Orchidna trades with the devil to escape the gatekeeper throne, release the Warborn back into the world and become their queen. Some story fragments say that this was agreed upon by a pact her father made before, so her ending up on the throne was no coincidence.

Haje prophesies the Hiram and makes them fall asleep. Since then, the Hiram are called the Returned.

As a consequence of Tahyang's death the Firran people become nomadic for a time but settle eventually in Haranya.

Additionally, the Goddess Dahuta (former Aranzebia) sealed herself in an abyssal island due to her love for her Godfather, Aranzeb, which caused the sea to lay calm, quiet, and tranquil.

After The Collapse of Auroria[]

History of the Nuian Continent[]

After the collapse of Auroria and Goddess Nui's sacrifice, a large scale migration from Auroria to the western continent took place. Humans, Elves, and Dwarves inhabited the Nuian continent's White Forest: Humans in the East, Elves in the North, and Dwarves East of the Elves. "The First Conference" is held. Nuia's society forms.

The humans who had settled on the peninsula of Solzreed began to call themselves "Nuians" to honor the Goddess's sacrifice for their sake. The Nuians worked hard to build their new civilization on Nuia, but they met with interference from restless spirits, who were warded away by the great Nuian wizard, Solzrean.

Nearly 100 years had passed until the Nuian population expanded to the Crescent Bay. Both, the Illion family, based in Solzreed, and the Sallium family claimed the rule over this area. As their forces crossed paths in the Crescent Bay, conflict arose, and the region of the Cinderstone Moor was engulfed in what would come to be known as the Eclipse War. Suffering defeat in the Eclipse War, the royal family of Sallium fled to the continent of Haranya, and henceforth called themselves Harani.

The victorious Illion forces that remained in the Crescent Bay split into a group ruling over the Solzreed Peninsula and another over the city of Ezna. But no overarching ruler existed and it was unclear to whom the crown - the Crescent Throne - belonged.

Because the Elven king had been killed by Kyrios 2,000 years ago, the Elves held nothing but hatred for Kyrios and the humans, and as a consequence, they interacted very little with other races. But some time ago, during the Wind of Change the Elves and the Nuians formed a coalition and began construction of the capital city of Marianople. The Crescent Throne forces merged during this event as well.

Ezna was the original seat of the Wyrdwind, Noryette, and Trieste families and thrived due to their support. But the families sought to expand their influence and the boundaries of the human union expanded as the Wyrdwind family took over Hellswamp, the Noryette family took the Halcyona Plains, and the Trieste family took Sanddeep. Meanwhile, the Ynys family who had been islanders that were persecuted during the war, expanded eastward across the sea, and the Ynys family called their new land Ynystere.

History of the Haranyan Continent[]

After their defeat in the war, the Sallium settled in Austera, and they gave their continent a new name; "Haranya." Although the family held the crown in their old lands and in the city of Izuna, they failed to claim it among the Harani people. After repeated failure to expand further East, the Empress Paltavi formed a great empire in Perinoor. As the Harani tried to build their empire, they came in to conflict with the indigenous Firrans people, but the Firrans were much stronger and quicker. The Harani changed their strategy and began to settle in lands that were more wild and not inhabited by the Firrans.

After some time, the entire continent united as Haranya, under the Perinoor Empire. Perinoor was able to absorb the Firrans because their numbers had drastically decreased over the course of the war. This planted the seeds of antagonism within the empire, and four kingdoms stood divided. Within the empire, Austera stood alone in its desire for independence, which quickly brought about Austera's Revolutionary War. The rebellion failed, but independence was gained when Empress Paltavi passed away, and the Perinoor Empire collapsed, causing the Firrans to drift away from Ishvara, dispersed among the separate Eastern, Western, Northern, and Southern empires. Race Against the Tehmi Empire.

After the collapse of the empire, hostilities still existed, but they faded with time and the Haranyan Alliance came together again. Of this coalition, the Western was the most developed, dwelling in the old Imperial Capital. The Southern empire was prosperous, and the relatively small Northern and Eastern forces came together with it in Maha Devi.

The influence of the Ishvaran Empire shifted to the Nuian powers, who had come from the island of Ynys and established Ynystere. There was controversy in Ynystere as the Nuians expanded their influence.

Demon War[]

Eight-Fold Expanse of War[]

Burned and Bloody Hands[]

Queen of Ynys[]

Miscellaneous History[]

The History of Currency[]

The first known currency used on Auroria was the Gilda Star. The currency is only used by some merchant class and warehouseman races, and it is a popular currency on Mirage Island whose ihabitants are thought to have originally come from the ancient Auroria.

After the collapse of Auroria, the early human settlers of the continent of Nuia, who called themselves Nuians, established a new form of currency. As they venerated the goddess Nui, they created the Nui Tear, which was in circulation until the war when the Harani and Nuian communities split.

The Fall of Empress Paltavi[]

The Empress Paltavi was responsible for the unification of the Perinoor empire, and its subsequent demise. Towards the end of her reign, it was discovered she worshiped demons, and it was due to their cruel desires that war raged. It is also believed that the Austeran independence movement was a consequence of the discovery of her demon worship.

The Second Advent of Kyrios[]

The alternate dimension that is a world beyond the known world, is called Kyrios; named for the god Kyrios, as that is where he is trapped. In the world beyond, the Goddess Nui keeps Kyrios from entering the world, but her hold grows weaker and weaker, and occasionally a gateway is opened. The Goddess Nui is sealed away with him because she is the only one who can keep him at bay, but no one can predict how strong Kyrios might become. Currently, efforts are being made to revive Kyrios, the God of Destruction (Gene Evernight), and the New God (Tahyang Kahlzit) by the Shadow Order and School of Arkanis.

Dahuta's Servants[]

If the Goddess Dahuta awakens, both the Goddess and Auroria will forever be cut off. Therefore, the Goddess Dahuta's servants--the Kraken and the Leviathan--guard the length of the seaways. The seaway between the Eastern and Western continents is calm. There are cultists who are trying to resurrect the Goddess Dahuta.

Origin of the Names of Auroria[]

The door to the Hereafter is sealed by Inoch. Where the Goddess Nui sealed it and separated Kyrios's body and soul, is known as Nuimari. Where the other seal is, is named after the Goddess Salphira, as Salphimari.

Important People[]

  • Anthalon (Kyrios's advisor.)
  • Luke (?) (Probably in reference to Lucius.))
  • Enshaka
  • Ashabel

Important Groups[]

  • Shadowhawks
  • Windwhips
  • Blood Hands
  • Dahutan Cult

Important Objects[]

  • The white stone in darkness.
  • The last ghost.
  • Nui's Ring
  • Kyrios's Helm Fragment

References[]

Advertisement